Pellucid Literature
Experiments in media
Portfolio
Also take a look at projects maintained at the XML Jelly Sandwich,
where I maintain projects including the Electronic Verse Engineer that require browser support for XSLT 3.x.
Biblioscope
Five texts displayed with a plot of their word roots (lemmata) showing uses
and frequency, for philological analysis and thematic study.
Yeats' Airman laid out programmatically
Full-blown Interactive Airman
using SaxonJS
- Simple Airman (SVG)
- The XSLT showing the math (ye ancyente XSLT 1.0)
Jim Surkamp's Constitutional Convention, 2004
For my friend Jim Surkamp and in collaboration with him, I developed this
interactive interface providing a visual-narrative, instructor-led 'backbone' for
classroom discussion of the US Constitutional Convention (1787).
Charles Woodbury's "Talks with Emerson", 1890 (encoded 2015).
XML displaying in your browser with (yup) XSLT 1.0.
When this breaks we will provide HTML instead. See the XML anyway.
Gustav Fechner's Life After Death: A Manual
Originally from 2011. A demonstration of a conversion pipeline starting
with a plain text scan and proceeding with TEI encoding using a mix of automated and
semi-automated tagging techniques.
The Sonneteer: a demonstration of structured form.
Ancient history now - a snapshot of a running XML/XSLT demonstration first
developed in 2003! but it still holds up.
Die Amsel (Scholia 2002 example).
Reaching even further back, to 2002 - the original work providing the basis
for more recent Scholia initiatives.
Also see
- The Laminator is my current implementation of a LMNL processing stack, used in some of these projects.
- Raventracks.org offers projects focused on language learning (Ancient Greek so far).
- The XProc Zone is an XProc demonstration site. It includes all its own XML, XSLT and XProc source code. If you wish to reverse engineer the state of the art (or only learn XSLT and XProc) this might be a place to look at early on.
- My repositories on Github — are miscellaneous, certainly.
- My business web site is also due for an update.
Terrain
These projects work at an intersection. While they are specifically
demonstrations of publishing technology, they are not only that or may not be, inasmuch as
neither digital humanities, nor data modeling, is exclusively concerned with
publishing.
Goals and non-goals
- A goal: providing access on the Internet over a longer term (years not weeks) to finished or abandoned projects in online publishing.
- These are not all technology demonstrations, or not only: some of them might be interesting as study objects or study aids.
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Not a goal: providing duplicability or replicability — but be my guest!
Strategy
Pellucid Literature is an experiment, but also an archive of prior
experiments. As a repository, its organization reflects the discovery that the proper unit
of electronic publication is the production framework, applied as it may be to only a
single instance, or to a set of instances, whether defined actually or potentially. This
is something different from an edition, more like a series. Many of the works here can be
considered as single instances of series that are present only by implication.
As an archive, its organization is more familiar: a collection of boxes ... or maybe a
collection of collections of boxes and papers mixing folders with files.
Any given project may consist of a single publication, or several, or may
offer an evolving aggregative ensemble. Pellucid Literature, or part of it, may not be the
same from one week to the next. Or it might sit unchanged. It is designed so it can be
abandoned, but it might also suddenly show signs of activity.
Principles
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Made to be sustainable and easy to support, to the extent that can be achieved by exercising prudence and foresight.
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Not just an archive: in a sense Pellucid Literature is a cellar wherein we can hope to see what ages well.
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The goal is not to commandeer either your machine, or your attention, but to provide you with materials for programming or attending to, grist for your mill.
Credits and authorship
Pellucid Literature is an experiment in publishing
(and a series of such experiments) by Wendell Piez, since 2015 and before. Its contents may be considered copyrighted
unless and where stated otherwise.